I've been perusing the marksmanship manual and I've got a question. (Apologies if this has already been answered)
So I know that if spacer example plays a rpg for three hours they get credits equal to three hours multiplied by the appropriate modifier for having other tRMN members in the game.
The question is what happens if our eponymous hero goes LARPing. For example on Friday time in is at 7pm and time out is at 2am on Saturday morning (7 hours), Saturday times in at 10am and times out at 2am on Sunday morning (16 hours) and Sunday times in at 10am and times out at 3pm (5 hours). Does spacer example tot up the hours then multiply the 28 hours by the appropriate modifier or do they do something else?
I would say 'asking for a friend' but I'm interested in the answer too![Smile :)](./images/smilies/icon_e_smile.gif)
So I know that if spacer example plays a rpg for three hours they get credits equal to three hours multiplied by the appropriate modifier for having other tRMN members in the game.
The question is what happens if our eponymous hero goes LARPing. For example on Friday time in is at 7pm and time out is at 2am on Saturday morning (7 hours), Saturday times in at 10am and times out at 2am on Sunday morning (16 hours) and Sunday times in at 10am and times out at 3pm (5 hours). Does spacer example tot up the hours then multiply the 28 hours by the appropriate modifier or do they do something else?
I would say 'asking for a friend' but I'm interested in the answer too
![Smile :)](./images/smilies/icon_e_smile.gif)
Neil Simpson
Rear Admiral, GSN
Officer Commanding Grayson Home Fleet
Rear Admiral, GSN
Officer Commanding Grayson Home Fleet